Stanceclassthing.t[10689]

A Stance object can be used to represent the stance of an actor towards the player character (neutral, friendly, hostile, etc.).

class Stance :   object

Superclass Tree   (in declaration order)

Stance
        object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

name  score 

Summary of Methods  

objToString 

Properties  

namething.t[10694]

A single-quoted string giving the name of this Stance which will normally correspond to the name of the Mood object; e.g. friendlyStance.name = 'friendly'

scorething.t[10700]
The score is a measure of how positive or negative an actor with this stance is towards the player character. Each Stance object defines its own score.

Methods  

objToString ( )thing.t[10734]

Get a list of actors x holds this stance towards

Adv3Lite Library Reference Manual
Generated on 26/02/2025 from adv3Lite version 2.2