My interests include the development of Interactive Learning based on the interactive fiction model. I am working with several interactive text based adventure authoring systems such as PunyInform, Inform 6, Tads 3 and Twine.
TADS 3: Adv3 and Adv3Lite - Sample Games with Source Code
TADS 3 adv3lite Library Docs (version 2.2)
Visible Zorker
Adam Cadre's Inform Glulx Info
Retro Adventures Podcast
Colossal Cave / Adventure Guide (Spoiler)
Storymate - AI Generated IF
Not recommended for inclusion with IF games and adventures. Most IF Comps do not allow AI generated text within games. This is for reference only.
The Power of Prolog - Think Dialog
Play IF Games With An Online Interpreter
Generate HTML Page from Game File
Rosebush IF Magazine
ParserComp 2025
Complete - See you next year.
IntroComp 2024
Complete
PunyComp 2025
In Progress.
Spring Thing 2023
Complete
Inform7.10 - New Version and Open Source (2022)
Teaching and Learning with Interactive Fiction
Inform6 for Unix - Gitlab Repository
How to Play Interactive Fiction (IF)
PunyInform Development Page
Be sure to read the "Readme" for guidance.
Develop Interactive Fiction with Google Slides
Classic Adventure (Bookazine)
How to Program IF in C
Zilch Howto Site
Obsessively Complete Infocom Catalog
The Digital Antiquarian - Planetfall
Early Interactive Fiction Blog Site
World Building - Booklist by Emily Short - (link)
ElseIfPlayer - Online TADS Interpreter
Craverly Heigts Game Ports

COSMAC Elf 8 bit MC1802 Single Board Computer (SBC) running Scott Adam's Adventureland game through a Raspberry Pi 4 virtual terminal. (Interactive fiction was beginning its development in the early days of personal computers.
- Infocom Documentation Project (IDP)
- Antiquarian E-Book Library
- Punyinform Development for CP/M
- Inform + PunyInform Unix Package
- PunyInform on Discord Server
- Punyjam #2 - Additional Support