My interests include the development of Interactive Learning based on the interactive fiction model. I am working with several interactive text based adventure authoring systems such as PunyInform, Inform 6, Tads 3 and Twine.



TADS 3: Adv3 and Adv3Lite - Sample Games with Source Code

TADS 3 adv3lite Library Docs (version 2.2)

Visible Zorker

Adam Cadre's Inform Glulx Info

Retro Adventures Podcast

Colossal Cave / Adventure Guide (Spoiler)

Storymate - AI Generated IF

Not recommended for inclusion with IF games and adventures. Most IF Comps do not allow AI generated text within games. This is for reference only.

The Power of Prolog - Think Dialog

Play IF Games With An Online Interpreter

Generate HTML Page from Game File

Rosebush IF Magazine



ParserComp 2025

Complete - See you next year.

IntroComp 2024

Complete

TADS Jam 2023

Complete - See everyone at the end of 2025.

PunyComp 2025

In Progress.

Spring Thing 2023

Complete


Inform7.10 - New Version and Open Source (2022)

Teaching and Learning with Interactive Fiction

Inform6 for Unix - Gitlab Repository

How to Play Interactive Fiction (IF)



PunyInform Development Page

Be sure to read the "Readme" for guidance.


Develop Interactive Fiction with Google Slides

Classic Adventure (Bookazine)

How to Program IF in C

Zilch Howto Site

Obsessively Complete Infocom Catalog

The Digital Antiquarian - Planetfall

Early Interactive Fiction Blog Site

World Building - Booklist by Emily Short - (link)

ElseIfPlayer - Online TADS Interpreter

Craverly Heigts Game Ports



Elf Running Adventureland Game

COSMAC Elf 8 bit MC1802 Single Board Computer (SBC) running Scott Adam's Adventureland game through a Raspberry Pi 4 virtual terminal. (Interactive fiction was beginning its development in the early days of personal computers.







Page last modified on September 24, 2025, at 12:58 pm